Version 1.1 of Monoyellow Madness is released!
Focus of this release: reward for doing many runs and reaching milestones (traveled distance, degeneration etc) during run - items! These will make your life easier.
It is final release. Barring any bugs, there won't be anything new. I will be focusing on next project.
Additionally:
* Updated Unreal Engine version to 4.27.2.
* Fixed some bugs, including:
= Wooden themed rooms appeared only when both wood and concrete themes were active in given run.
= Gaps in geometry caused by multiple secrets sharing same corner (if only some of them are revealed and other aren't, it could show incorrect geometry).
= Many, many, many smaller bugs.
* Some tweaks to various game and AI parameters, balancing it with availability of items. Intended result is that without items game is harder than in 1.0, but with items should be easier than in 1.0.
* New geometry, including new types of light, very high ceilings and bunch of other stuff.
* Slightly improved look of certain events and new event.
Files
Get Monoyellow Madness
Monoyellow Madness
Most complex procedural generation among Backrooms games.
Status | Released |
Author | Mader Levap |
Genre | Survival |
Tags | 3D, backrooms, Singleplayer, Survival Horror, Unreal Engine, Walking simulator |
Languages | English |
More posts
- Work is going on for version 1.1.Apr 16, 2022
- Release of Monoyellow MadnessOct 10, 2021
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